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Qemu vs virtualbox vs dosbox
Qemu vs virtualbox vs dosbox








These are important features, because the ancient compilers are wrapped in layers that hide their MS-DOS internals, so from the Linux user's point of view they act like normal command-line tools.

qemu vs virtualbox vs dosbox

On the other hand, dosemu also has advantages, because it can run "headless", can easily access native files, and starts up quickly.

qemu vs virtualbox vs dosbox

One would think (and I did think) this is an I/O-bound operation, but it turned out the speed difference between dosemu with VM86 and dosemu on x86_86 with emulation is very noticeable (order of magnitude for large inputs). Probably true for old games, but the situation I am thinking of involves using ancient cross-compilers to compiler large masses of legacy code for a weird environment that still has to be maintained. On one hand you don't need near bare-metal performance that KVM provides, because dosemu/dosbox only need to emulate a 100 MHz machine or so, and a simple interpreter or a JIT compiler like QEMU's can handle it In reply to: Using the KVM API by pbonzini Posted 6:17 UTC (Wed) by eru (subscriber, #2753)










Qemu vs virtualbox vs dosbox